Information Radiation (The walls)
- Plain stationary
- Agile Mind Map canvas (examples: bl-wt, clr)
- Parking Lot (Questions)
- Story Mapping canvas
- Product Canvas (& explanation from BMG)
- User Story creation
- DoR/DoD
- Scrum Roles RACI
- Scrum Master’s Stories
- Understanding Scrum Roles through System Modelling
Learning Objectives (LO) – Agenda
- Intro to Agile
- Introductions (trainer, class)
- Definition of Agile
- History of Agile: Agile Manifesto (& its extentions)
- Agile vs. Waterfall: comparing in multiple dimensions
- Historic problems of the “Iron Triangle” (e.g. Budgets)
- Organizational Maturity Stages, “Color-Coding”, values
- The “Laws” of Agility
- Agile Leadership. Managers as Teachers
- The “Contract” Game
- Human Motivation: “Gap between Science and Business”
- System Thinking
- Work Dynamics
- WIP Management (Kanban)
- Queuing Theory (Little’s Law)
- Queuing System Structure
- Batch Size Optimization
- Consequences of Multi-Tasking (exceptions: Surge Capacity)
- System Variability
- Capacity Utilization & Congestion Collapse
- Scrum
- Scrum Overview
- Roles & Responsibilities
- Events
- Artifacts
- Scrum Deep Dives
- Sprint Cycle
- Product Ownership
- Backlogs: Product vs. Sprint
- Business Value: PSPI vs. MMF
- Story Mapping & Strategic Planning
- Estimation: Types and Techniques
- Metrics & Reporting
- Scrum Overview
In-Class Activities
- Kahoot Scrum Quiz On-Line
- Kahoot Survey (Confidential) / Hard Copy
- Jokes:
- Agile: Pig & Chicken
- Train Ride of Software Engineer & PM
- Project Management: The Cannibals
- Project Management: Body Parts
- Project Management: 3 Cats
- “Professor – Idiot”
- Software Engineer & Frog-Princess
- Games:
- Component Teams vs. Feature Teams
- The Paper Snowflake
- The Dice Game: Velocity & Workflow
- Multi-Tasking
- Requirements complexity (Beautiful Meadow)
- “RAG” Status Escalation
- Scrum Role Modelling
Energizers
- Morning Jazz
- RSA Animate: Motivation, by Daniel Pink
- Inno-Versity Presents: “Greatness” by David Marquet
- Gary Hamel on the Future of Management, G. Hamel
- The “Contract Game” (22-44min), by Craig Larman
- Agile Product Ownership in a Nutshell, by Henrik Kniberg
- Nordsrom Innovation Lab
- How Misconceptions About the Scrum Product Owner Role Harm Your Organization and What To Do About It, by Michael James (MJ)
- Pentagon Wars – Bradley Fighting Vehicle Evolution
- Avengers: Endgame – Official Parody Trailer by @Jazephua (PO parody)
- Daily Standup from Hell, by Philippe Kruchten
- Let’s Play TDD #1: The “No Rambling” Edit, by James Shore
- Agile Answers #7, by Dominik Maximini (where Architecture belongs)
- ABC Nightline – IDEO Shopping Cart. –How Teams innovate
- The Wrong way to do Agile: Retrospectives
- Conference Call in Real Life
- Email in Real Life
- Video Conference Call in Real Life
- John Kotter – Resistance to Change
- I have people’s skills
- Vanguard – Targets
- Coordination Chaos
- The Expert (Short Comedy Sketch)
- I Need Agile Methodology (adult language)
- Steve Blank Getting The MVP Right
- Mental Model (Buffalo & Crocodile)
- Deming’s Red Bead Experiment
- Ian Bradbury – Deming 101 – Getting a Systems View
- Drug Prices/PBMs
- The Marshmallow Test
- Lucy’s Famous Chocolate Scene
- The ScrumMaster – How to develop a team
- The Benefits of Rolling Forecasting Instead of Annual Budgeting
- Rolling Forecasts v Budgets – Let it Roll
- The Death of Agile, by Allen Holub
- High Moon Studios: A Portrait – Scrum
- The Return of the Waterfall, by Kent Beck
- Institution vs. Collaboration – by Clay Shirky on TED Talk
- Young Steve Jobs on how to hire, manage, and lead people – (2 min 15 sec – must watch)
- Design Thinking: SAP AppHaus Korea: Our Way of Working
- Design Thinking: ABC Nightline – IDEO Shopping Cart
- Library from Mishkin Berteig
- Library from Tomek Wykowski (fun, serious)