Trainer’s In-Class References

Information Radiation (The walls)

  • Agile Mind Map canvas
  • Parking Lot (Questions)
  • Story Mapping canvas
  • User Story creation
  • DoR/DoD
  • Scrum Roles RACI

Learning Objectives (LO) – Agenda

  • Intro to Agile
    • Introductions (trainer, class)
    • Definition of Agile
    • History of Agile: Agile Manifesto (& its extentions)
    • Agile vs. Waterfall: comparing in multiple dimensions
    • Historic problems of  the “Iron Triangle” (e.g. Budgets)
    • Organizational Maturity Stages,  “Color-Coding”, values
    • The “Laws” of Agility
    • Agile Leadership.  Managers as Teachers
    • The “Contract” Game
    • Human Motivation: “Gap between Science and Business”
    • System Thinking
  • Work Dynamics
    • WIP Management (Kanban)
    • Queuing Theory (Little’s Law)
    • Queuing System Structure
    • Batch Size Optimization
    • Consequences of Multi-Tasking (exceptions: Surge Capacity)
    • System Variability
    • Capacity Utilization & Congestion Collapse
  • Scrum
    • Scrum Overview
      • Roles & Responsibilities
      • Events
      • Artifacts
    • Scrum Deep Dives
      • Sprint Cycle
      • Product Ownership
      • Backlogs: Product vs. Sprint
      • Business Value: PSPI vs. MMF
      • Story Mapping & Strategic Planning
      • Estimation: Types and Techniques
      • Metrics & Reporting

In-Class Activities

  • Kahoot Scrum Quiz On-Line
  • Kahoot Survey (Confidential)  /  Hard Copy
  • Jokes:
    • Agile: Pig & Chicken
    • Train Ride of Software Engineer & PM
    • Project Management: The Cannibals
    • Project Management: Body Parts
    • Project Management: 3 Cats
    • “Professor – Idiot”
    • Software Engineer & Frog-Princess
  • Games:
    • The Paper Snowflake
    • The Dice Game: Velocity & Workflow
    • Multi-Tasking
    • “RAG” Status Escalation
    • Scrum Role Modelling

Energizers